

Because she does come to you though you can clear the initial area out and wait for her. The Assassin is more troublesome as she’ll come straight at you, can’t miss and will stun several characters at once. They get more dangerous as you get close but they’ll stay away generally and you can pick the time you want to engage. The Hunter and Warlock will try and stay at range and their abilities are not insurmountable (zoning areas out and summoning walking bombs, respectively). They’re aren’t many specific tricks to thwarting them you just want to deal with them away from the other Advent forces. Bladestorm Vs The Lost, or “Bringing Teeth to a Sword Fight” While this is nominally to do with helping their bosses it’s probably more to ensure a captive audience to their moustache-twiddling monologues (which even Bradford comments as being excessive). This allows them to stage a base assault and capture you (the player). Though they can cause quite a bit of damage, their aim is to capture soldiers to build up knowledge of where your base is. If you do any missions in their territory, they can hop in (randomly) and try and ruin your day. The three of them each have unique abilities and each have one third of the world under their control. Let’s start with them, as they’re the headlining band.

That said, the new toys you’re given provides even more cool ways to pummel aliens, so why wouldn’t you use them?Īnd the Chosen themselves? They can interfere with your awesome plans and ruin your day. It’s still XCOM though and if you follow the tips for Legendary here you won’t go far wrong. The new XCOM 2 expansion is fantastic, expanding most areas of the game and providing loads more ways to play it.
